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Hello all! I’m working on a fun little side project that I’d eventually like to give away to the community as a 3D endless runner game starter package. The camera view and game play are going to be similar to Temple Run, Pitfall (Android version,) and Subway Surfers. I’m trying to get some discussion going about the best practices when creating this type of game, but I’ve hit a couple of obstacles that I’d like to tackle without taking low quality shortcuts: Should the character move through
Creating full game in unity
Unity Game Development: Endless Running Game
Endless runner with questions - How do I? - GDevelop Forum
Endless Runner - Sample Game, Tutorials
c# - How to smoothly turn character controller in X Direction - Stack Overflow
The joy of unity documentation : r/Unity3D
Infinite Runner Arcade Game, dinosaur running from meteor game
Game Developers
I've been a Unity Dev for over 10 years. I recently joined this project that has some seasoned Unity vets but the player object looks like this. I know it mostly comes
How it started vs How it's going. Unity is seriously great if you don't fall into the Beginner traps. : r/Unity3D
Creating an infinite 3D runner game in Unity (like Temple Run
Infinite Runner Arcade Game, dinosaur running from meteor game
I'm making a game in Unity where you can rewind time and play alongside your past selves. It allows you to plan crazy strategies and experience multiplayer game mechanics (aggro, support, etc.)
Infinite Runner Arcade Game, dinosaur running from meteor game
3D ENDLESS RUNNER IN UNITY - PLAYER (Pt 1)